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Channel:me
Channel:me explores the performative construction of identity in the sense of Judith Butler’s concept of performativity: the self is not understood as something fixed, but emerges continuously through actions, gestures, and social interactions.
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City in the Cloud – Data on the Ground
For the exhibition at Architekturmuseum der TUM Munich, we produced an array of interactive exhibits to expose the physical realities of the vast and rapidly expanding global data infrastructure.
Workpixel.forest() Opening
Over the past few months, we’ve been quietly working on a new space in Berlin. Painting walls, moving cables, testing screens, fixing things, breaking things, fixing them again. On September 20, 2025, we opened the doors for the first time.
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Lucid Dreams Festival 2025
Lucid Dreams Festival 2025: ‘STONEAGE’ is a laboratory, stage and think tank all in one. It invites visitors on a collective journey through time – between past and future, code and body, imagination and interface. We had the privilege of accompanying the festival as a studio with coaching and artistic-technical input, supporting the students in the implementation and presentation of their work.
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Spatial A/V
Spatial A/V is an ongoing project series, extending the audiovisual design space across space, time, interaction and narrative.
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Audioversum Schreiraum
Schreiraum is an interactive sound installation that visualizes loudness and its effect on hearing. Screams are translated into animated animal forms, making sound levels and hearing limits intuitively visible.
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Interactive Scape Partner Summit 2024
We attended the Interactive Scape Partner Summit 2024 in Berlin, exchanged ideas with international partners on interactive technologies and presented a preview of VL.Kit, our in-house vvvv touch library.
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Lucy
End of May 2024 we installed a custom light installation portraying Lucy – a dancer journeying through your lucid dreams.
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Bewegte Orte
Bewegte Orte is an interactive data visualization made for the activism camp at Volkskundemuseum in the course of Vienna Klimabiennale 2024.
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Sea-Watch: Das begehbare Mittelmeer
As part of the Corona Culture exhibition (Alte Münze, Berlin) Sea-Watch invited to an audiovisual and immersive installation, in which the visitors dedicate themselves to the complex topic.
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Syntropia
SYNTROPIA is an animated video installation presented at the MONSTRA film festival in Lisbon.
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Sitisizer
SITISIZER turns the natural sounds of an inflatable seat into a 360° audio experience, transforming plastic-skin interactions into immersive sound.
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AVRG
In 2016, we merged concert, visual art, and spatial installation as live sound and video by le_mol evolved into an immersive, interactive audiovisual experience.
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